Friday, 4 September 2015

Review: Worms: Revolution

It is time for my first review, Worms: Revolution. Now, as a small child, I played Worms religiously, taking my time exploding, shooting and bazookering (Yes its a word, don't google just trust me) little backyard critters into specks of dust and I actually got pretty good at it (In a slightly less shit than someone who has no hands kind of way). So, what do I think of Worms: Revolution...

Well, from the start, it doesn't begin well, the tutorial level is about as entertaining as having your teeth violently removed from your face with a pneumatic drill and about as educational as the Sex Ed in English Schools. On top of this, the controls are manageable however they have changed for the worse, with a replacing b as the fire button! What idiocy is this and it was massively confusing the first time and resulted in many deaths from plummeting off a sheer cliff and smashing my wormy nose into the dirt or sinking beneath the waves like a rock. The jetpacks have also been changed in an unintuitive way, as in you now have to press a and then use the left stick to control, something which took many drowned worms and smashed controllers to figure out.

The game begins to improve once you have learnt the controls and have started to get a hang of the game, it begins to get fun, playing with a friend is amazing especially when they have an amazing ability to not only stay alive, but also hilariously miss you (Sorry Kate #TeenAspect) which brings the game to life. Also, the different classes make the game a lot of fun with the heavy been able to soak up damage, scouts moving quickly and leaping around like idiots and scientists which regenerate your health.

Overall, the game is fun once you get into it, and it is always fun with friends and if you have never played a worms before so you don't already have previous controls engrained into your skull.

7.5/10

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